Retired Scout Charles Bennett  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 85 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1) 6 (0)111296
Close, Rude, Promiscuous
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Electronics (Computers) 1
Explosives 1
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Melee (Unarmed) 2
Navigation 1
Pilot (Small Craft) 1
Profession (Spacer/Belter) 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Agent Intelligence 01
Citizen Colonist 01
Drifter Scavenger 35
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Mertie Rule Rival 0 2 1 1 Trexen (F/34)
Mertie Rule is in desperate trouble and could use the character’s help.
Andre Miller Ally 3 0 0 1 Tapazmal (M/59)
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 20 Spend several years jumping from world to world in Charles Bennett's scout ship.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 26 Charles Bennett's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3 26 Became a Agent (Intelligence).
3 29 Scarred. Fully recovered. Owe 2,500 for medical bills.
4 29 Became a Citizen (Colonist).
4 33 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
5 33 Failed to qualify for Infantry (Army).
5 33 Became a Drifter (Scavenger).
5 37 Promoted to Drifter (Scavenger) rank 1.
6 37 Continued as Drifter (Scavenger).
7 41 Continued as Drifter (Scavenger).
7 44 A romantic relationship ends badly. Gain a Rival or Enemy.
7 45 Promoted to Drifter (Scavenger) rank 2.
8 45 Continued as Drifter (Scavenger).
8 49 Attacked by enemies and injured.
8 49 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 49 Gain Enemy if Charles Bennett don't already have one.
8 49 Promoted to Drifter (Scavenger) rank 3.
9 49 Aging Crisis. Owe 50,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Drifter (Scavenger).
9 52 Suffer from a life-threatening illness.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 52 Retired.
10 53 Contact with Government.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 60 Betrayal. Convert an Ally into a Rival or Enemy.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 63 Moved to a new world.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 71 Betrayal. Convert an Ally into a Rival or Enemy.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 77 Good fortune.
17 80 Aging Crisis. Owe 50,000 for medical bills.
17 82 Betrayal. Convert an Ally into a Rival or Enemy.
18 84 Aging Crisis. Owe 60,000 for medical bills.
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