Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Gained a contact. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Established a network of contacts. Gain 3 contacts. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
A police detective or rival criminal forces Christian Griffiths to flee and vows to hunt Christian Griffiths down. Gain an Enemy. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Nearly killed. Owe 15,000 for medical bills. |
6 |
35 |
Failed to qualify for Performer (Entertainer). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
38 |
Christian Griffiths do not know what happened to Christian Griffiths. There is a gap in Christian Griffiths's memory. |
7 |
38 |
Became a Merchant (Broker). |
7 |
42 |
Moved to a new world. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
43 |
Christian Griffiths's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Moved to a new world. |
9 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
47 |
Continued as Believer (Holy Warrior). |
10 |
48 |
Christian Griffiths is sent to a new community or parish to preach The Word among the poor. |
10 |
51 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Voluntarily left Holy Warrior |
11 |
51 |
Retired. |
11 |
52 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Victim of a crime. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |