Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
20 |
Gain Enemy if Clair Caldwell don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Amnesia. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Clair Caldwell do not know what happened to Clair Caldwell. There is a gap in Clair Caldwell's memory. |
4 |
30 |
Became a Scholar (Physician). |
4 |
32 |
A rival researcher blackens Clair Caldwell's name or steals Clair Caldwell's research. Gain a Rival. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Win a prestigious prize for Clair Caldwell's work. |
6 |
42 |
Promoted to Scholar (Physician) rank 1. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
46 |
Refuse to join a cheat in some fashion. |
7 |
46 |
Promoted to Scholar (Physician) rank 2. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
48 |
Entangled in a bureaucratic or legal morass that distracts Clair Caldwell from Clair Caldwell's work. |
8 |
50 |
Promoted to Scholar (Physician) rank 3. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
53 |
Moved to a new world. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
56 |
Clair Caldwell is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
58 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Continued as Believer (Mainstream Believer). |
11 |
62 |
Clair Caldwell accepted an offer of inducements to betray Clair Caldwell's faith. Gain 640,000 in cash. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired. |
12 |
63 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Moved to a new world. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
Gained a contact. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
77 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |