Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Clare McPherson join a gambling circle on board. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Injured. Fully recovered. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
24 |
Gained a contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
A good deal ensures Clare McPherson is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Given advanced training in a specialist field |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
38 |
time as a ruler or playboy gives Clare McPherson a wide range of experiences. |
6 |
39 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
39 |
Continued as Noble (Diplomat). |
7 |
42 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
43 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
8 |
43 |
Continued as Noble (Diplomat). |
8 |
45 |
Become deeply involved in politics on Clare McPherson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
47 |
Continued as Noble (Diplomat). |
9 |
49 |
Clare McPherson manipulate and charm Clare McPherson's way through high society. Gain a Rival and an Ally. |
9 |
51 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
10 |
51 |
Continued as Noble (Diplomat). |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
A notable academic consults with Clare McPherson about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
59 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Believer (Holy Warrior). |
12 |
61 |
Birth or Death involving a family member or close friend. |
12 |
63 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Clare McPherson faith is shaken. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
68 |
Clare McPherson come into conflict with a splinter group Clare McPherson's own religion which maintains Clare McPherson's version is the wrong one. Gain 3 Rivals. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Retired. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |