Retired Sublieutenant Clare McPherson  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 85 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 11 (1)11173B
Worrying, Daredevil
 
Skills
Admin 2
Advocate 1
Art (Presentation/Write) 1
Athletics 0
Broker 1
Carouse 2
Deception 2
Diplomat 1
Electronics (Computers) 1
Gambler 1
Gun Combat (Energy) 1
Gunner 0
Leadership 2
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 3
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Science (Robotic Sciences) 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Sublieutenant2 / 02
Merchant Free Trader 23
Noble Diplomat 1st Secretary35
Believer Holy Warrior Combat Leader24
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Matthew Dickman Enemy 0 4 0 5 Vlazhdumecta (M/76)
Exie Gillis Rival 1 3 0 4 Sydite (F/49)
Peter Eade Rival 3 2 2 5 Dynchia, Imperium (M/10)
Relationship becomes more moderate.
Selma Herrera Ally 4 0 0 3 Dynchia, Imperium (F/19)
Forgiveness.
Seth Watson Rival 1 2 0 3 Vlazhdumecta (M/15)
Seth Watson is particularly unusual, such as an artificial intelligence or very alien being.
Amie Carson Rival 1 2 2 2 Vlazhdumecta (F/84)
Grover Forrest Rival 1 2 5 0 Swanfeh (M/23)
Sallie Fawns Rival 2 1 1 0 Zaris (F/40)
Wilton Meighan Ally 2 0 0 1 Vlazhdumecta (M/72)
Wilton Meighan fell on hard times.
Addison Andrew Contact 1 1 2 0 Suerrat (M/57)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Clare McPherson join a gambling circle on board.
1 22 Commissioned in Navy (Flight) with the new title Ensign.
1 22 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Flight).
2 23 Injured. Fully recovered.
3 23 Became a Merchant (Free Trader).
3 24 Gained a contact.
3 27 Promoted to Merchant (Free Trader) rank 1.
4 27 Continued as Merchant (Free Trader).
4 31 A good deal ensures Clare McPherson is living the high life for a few years.
4 31 Promoted to Merchant (Free Trader) rank 2.
5 31 Continued as Merchant (Free Trader).
5 35 Given advanced training in a specialist field
5 35 Forced to muster out.
6 35 Became a Noble (Diplomat) with the new title Intern.
6 38 time as a ruler or playboy gives Clare McPherson a wide range of experiences.
6 39 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
7 39 Continued as Noble (Diplomat).
7 42 Refuse to join a conspiracy of nobles. Gain an Enemy.
7 43 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
8 43 Continued as Noble (Diplomat).
8 45 Become deeply involved in politics on Clare McPherson's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
9 47 Continued as Noble (Diplomat).
9 49 Clare McPherson manipulate and charm Clare McPherson's way through high society. Gain a Rival and an Ally.
9 51 Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary.
10 51 Continued as Noble (Diplomat).
10 54 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 55 Forced to muster out.
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 A notable academic consults with Clare McPherson about a publication or documentary he is working on. Gain a Contact in academia.
11 59 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Believer (Holy Warrior).
12 61 Birth or Death involving a family member or close friend.
12 63 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Believer (Holy Warrior).
13 64 Clare McPherson faith is shaken.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Continued as Believer (Holy Warrior).
14 68 Clare McPherson come into conflict with a splinter group Clare McPherson's own religion which maintains Clare McPherson's version is the wrong one. Gain 3 Rivals.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 68 Retired.
15 69 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 83 Gained a contact.
19 84 Aging Crisis. Owe 50,000 for medical bills.
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