Retired Scout Claud Halpine  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 85 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 1 (-2)None111781
Terrified
 
Skills
Astrogation 1
Diplomat 1
Drive (Mole) 1
Electronics (Sensors) 1
Engineer 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Melee (Unarmed) 1
Profession (Hostile Environment/Low-G) 1
Science (Robotic Sciences) 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 14
Scout Explorer Scout23
Drifter Wanderer 12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Brown Bowditch Rival 2 2 0 1 Murrissi (M/69)
Brown Bowditch is diminished in both power and influence.
Vira Suthmeer Contact 0 1 4 0 Humaniti (F/76)
Marion Bailey Ally 3 0 4 0 Humaniti (M/12)
Loretto Nealy Contact 0 1 1 1 Humaniti (F/16)
Doyle McDonaugh Enemy 0 4 1 3 Tezcat (M/32)
Queen Buchannan Rival 2 2 1 0 Solomani, Imperium (F/65)
Edythe Ming Contact 1 1 0 1 Humaniti (F/19)
Edythe Ming is actually an organisation such as a political movement or modest sized business.
Larkin McLean Contact 0 1 3 1 Ziadd (M/62)
Larkin McLean is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Citizen (Worker).
2 24 Claud Halpine learn something Claud Halpine should not have – a corporate secret, a political scandal – which Claud Halpine can profit from illegally.
2 24 Gain a criminal contact.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 27 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 30 Continued as Citizen (Worker).
4 32 Claud Halpine learn something Claud Halpine should not have – a corporate secret, a political scandal – which Claud Halpine can profit from illegally.
4 32 Gain a criminal contact.
4 34 Forced to muster out.
5 34 Became a Scout (Explorer).
5 37 Claud Halpine's scout ship is one of the first on the scene to rescue the survivors of a disaster but Claud Halpine fail to help. Gain an Enemy.
5 37 Claud Halpine inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 38 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 38 Continued as Scout (Explorer).
6 39 Claud Halpine discover a world, item or information of worth to the Imperium.
6 42 Promoted to Scout (Explorer) rank 2.
7 42 Continued as Scout (Explorer).
7 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 46 Became a Drifter (Wanderer).
8 49 Find valuable salvage.
8 50 Promoted to Drifter (Wanderer) rank 1.
9 50 Aging Crisis. Owe 40,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Drifter (Wanderer).
9 54 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
10 54 Aging Crisis. Owe 10,000 for medical bills.
10 54 Retired.
10 58 Moved to a new world.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 61 Birth or Death involving a family member or close friend.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 65 Gained a contact.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 67 Encounter a Psionic institute.
13 67 Tested for psionic powers
14 70 Aging Crisis. Owe 30,000 for medical bills.
14 74 Birth or Death involving a family member or close friend.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 78 Moved to a new world.
16 78 Aging Crisis. Owe 30,000 for medical bills.
16 81 Gained a contact.
17 82 Aging Crisis. Owe 10,000 for medical bills.
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