Retired Scout Claude Macks  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 85 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)111677
Apathetic
 
Skills
Animals 0
Art (Performing) 0
Astrogation 1
Athletics 0
Carouse 0
Drive 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Explosives 1
Gun Combat 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Medic 0
Navigation 1
Pilot 0
Profession (Hostile Environment) 0
Recon 0
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 03
Scout Courier Scout13
Retired 09
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Arlie Carbey Enemy 0 3 3 3 Kedepu (F/46)
Clarissa Teague Enemy 0 2 4 0 Ronnin (F/22)
Willam Brooks Contact 2 2 1 1 Dynchia (M/68)
Lucinda Harper Contact 2 0 0 3 Dynchia (F/66)
Addison Dabs Contact 1 1 2 3 Dynchia (M/29)
Addison Dabs is particularly unusual, such as an artificial intelligence or very alien being.
Johnie Bartley Contact 0 1 0 5 Dynchia (M/24)
Adda Hoddle Contact 2 1 0 0 Dynchia (F/32)
Wilhelmina Cause Enemy 0 2 3 2 Dynchia (F/10)
Ara Hoddle Ally 2 0 1 4 Dynchia (F/71)
Ara Hoddle is in desperate trouble and could use the character’s help.
Consuelo Cruz Ally 1 0 1 0 Dynchia (F/39)
Consuelo Cruz has negatively life-changing event.
Jaele El Ally 3 0 1 0 Ael Yael (F/27)
Jaele El is particularly unusual, such as an artificial intelligence or very alien being.
Lyman Reyes Contact 1 1 3 1 Dynchia (M/88)
Steve Horgan Ally 4 0 3 2 Dynchia (M/81)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 A prank goes horribly wrong. Gain an Enemy
1 27 Failed as a colonist.
2 27 Failed to qualify for Flight (Navy).
2 27 Submitted to the draft.
2 27 Became a Scout (Surveyor).
2 30 Claude Macks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Claude Macks fail to help. Gain an Enemy.
2 30 Claude Macks's ship is damaged, and Claude Macks have to hitch-hike Claude Macks's way back across the stars to the nearest scout base.
2 30 Gain 5 Contacts. Gain 1 Enemies.
3 31 Continued as Scout (Surveyor).
3 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 35 Continued as Scout (Surveyor).
4 37 Serve as the courier for an important message from the Imperium.
5 39 Attempted to change assignments.
5 39 Switched to Scout (Courier) with previous rank.
5 42 Serve as the courier for an important message from the Imperium.
5 43 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 43 Continued as Scout (Courier).
6 47 Spend several years jumping from world to world in Claude Macks's scout ship.
7 47 Continued as Scout (Courier).
7 48 Psychologically damaged by Claude Macks's time in the scouts.
8 48 Aging Crisis. Owe 20,000 for medical bills.
8 48 Retired at age 48.
8 48 Retired.
8 49 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 52 Aging Crisis. Owe 20,000 for medical bills.
9 56 Good fortune.
10 56 Aging Crisis. Owe 50,000 for medical bills.
10 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 60 Aging Crisis. Owe 40,000 for medical bills.
11 61 Gained a contact.
12 64 Aging Crisis. Owe 60,000 for medical bills.
12 67 Moved to a new world.
13 68 Aging Crisis. Owe 20,000 for medical bills.
13 70 Moved to a new world.
14 72 Aging Crisis. Owe 40,000 for medical bills.
14 73 Betrayal. Convert an Ally into a Rival or Enemy.
15 76 Aging Crisis. Owe 40,000 for medical bills.
15 80 A new romantic starts. Gain an Ally.
16 80 Aging Crisis. Owe 20,000 for medical bills.
16 81 Betrayal. Convert an Ally into a Rival or Enemy.
17 84 Aging Crisis. Owe 50,000 for medical bills.
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