Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Flight (Navy). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Scout (Surveyor). |
2 |
30 |
Claude Macks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Claude Macks fail to help. Gain an Enemy. |
2 |
30 |
Claude Macks's ship is damaged, and Claude Macks have to hitch-hike Claude Macks's way back across the stars to the nearest scout base. |
2 |
30 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
31 |
Continued as Scout (Surveyor). |
3 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
35 |
Continued as Scout (Surveyor). |
4 |
37 |
Serve as the courier for an important message from the Imperium. |
5 |
39 |
Attempted to change assignments. |
5 |
39 |
Switched to Scout (Courier) with previous rank. |
5 |
42 |
Serve as the courier for an important message from the Imperium. |
5 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
43 |
Continued as Scout (Courier). |
6 |
47 |
Spend several years jumping from world to world in Claude Macks's scout ship. |
7 |
47 |
Continued as Scout (Courier). |
7 |
48 |
Psychologically damaged by Claude Macks's time in the scouts. |
8 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
48 |
Retired at age 48. |
8 |
48 |
Retired. |
8 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
56 |
Good fortune. |
10 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
61 |
Gained a contact. |
12 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
67 |
Moved to a new world. |
13 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
70 |
Moved to a new world. |
14 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
80 |
A new romantic starts. Gain an Ally. |
16 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |