Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
A job goes wrong, forcing Clem Forrest to flee off-planet. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Uncover a major conspiracy against Clem Forrest's employers. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Rogue (Enforcer). |
7 |
44 |
Betrayed by a friend. One of Clem Forrest's Contacts or Allies betrays Clem Forrest, ending Clem Forrest's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
45 |
Nearly killed. Owe 40,000 for medical bills. |
9 |
45 |
Failed to qualify for Field Researcher (Scholar). |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
48 |
Attacked by enemies that Clem Forrest easily defeat. |
9 |
48 |
Gain Enemy if Clem Forrest don't already have one. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
53 |
Drafted into Star Marine |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Became a Marine (Star Marine) with the new title Marine. |
11 |
57 |
Clem Forrest is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Opponents of Clem Forrest's belief system ambush Clem Forrest. |
12 |
60 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Encounter a Psionic institute. |
17 |
77 |
Tested for psionic powers |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |