Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Risk Columbus Neal's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
A good deal ensures Columbus Neal is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Became a Citizen (Corporate). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
Hard times caused by a lack of interstellar trade costs Columbus Neal Columbus Neal's job. |
6 |
38 |
Returned to Merchant (Free Trader). |
6 |
41 |
Columbus Neal's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
41 |
Failed to qualify for Worker (Citizen). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
42 |
Advanced training in a specialist field |
7 |
45 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
8 |
45 |
Continued as Marine (Star Marine). |
8 |
49 |
A mission goes wrong; Columbus Neal and several others are captured and mistreated by the enemy. Gain Columbus Neal's jailer as an Enemy. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Columbus Neal faith is shaken. |
10 |
53 |
Continued as Believer (Holy Warrior). |
10 |
56 |
Columbus Neal have been following false teachings! |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired. |
11 |
58 |
Birth or Death involving a family member or close friend. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |