Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
25 |
A crime lord considers Crawford Gonzalez his protégé. |
2 |
25 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
29 |
Crawford Gonzalez spend months in the dangerous criminal underworld. |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
30 |
Backstab a fellow rogue for personal gain. |
4 |
33 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
36 |
Involved in a gambling ring. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
39 |
Involved in the planning of an impressive heist. |
6 |
41 |
Promoted to Rogue (Enforcer) rank 4. |
7 |
41 |
Continued as Rogue (Enforcer). |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
45 |
Promoted to Rogue (Enforcer) rank 5. |
8 |
45 |
Continued as Rogue (Enforcer). |
8 |
47 |
Arrested and charged. |
8 |
47 |
Successfully defended self. |
8 |
49 |
Promoted to Rogue (Enforcer) rank 6. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Drifter (Barbarian). |
9 |
50 |
Attacked by enemies that Crawford Gonzalez easily defeat. |
9 |
50 |
Gain Enemy if Crawford Gonzalez don't already have one. |
9 |
53 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
53 |
Continued as Drifter (Barbarian). |
10 |
56 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
60 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |