Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Special assignment or duty on board ship. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Dean Hanrahan easily defeat. |
4 |
31 |
Gain Enemy if Dean Hanrahan don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Accused of a crime |
6 |
36 |
Became a Prisoner (Inmate). |
6 |
39 |
Assigned to difficult or backbreaking labour. |
6 |
40 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
40 |
Paroled from prison. |
7 |
40 |
Became a Entertainer (Performer). |
7 |
43 |
One of Dean Hanrahan's pieces of art is stolen, and the investigation brings Dean Hanrahan into the criminal underworld. |
8 |
44 |
Voluntarily left Performer |
8 |
44 |
Became a Citizen (Colonist). |
8 |
47 |
Political upheaval strikes Dean Hanrahan's homeworld, and Dean Hanrahan is caught up in the revolution. |
8 |
48 |
Promoted to Citizen (Colonist) rank 1. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
51 |
Birth or Death involving a family member or close friend. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
56 |
Good fortune |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
58 |
Dean Hanrahan secretly provide religious rites for a dying leader or noble, although they do not share Dean Hanrahan's faith. Gain an Ally in the family and a Rival who disagrees with Dean Hanrahan's choice. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Voluntarily left Mainstream Believer |
12 |
60 |
Retired. |
12 |
63 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |