Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
22 |
Became a Entertainer (Performer). |
2 |
26 |
One of Dudley Davies's pieces of art is stolen, and the investigation brings Dudley Davies into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
One of Dudley Davies's pieces of art is stolen, and the investigation brings Dudley Davies into the criminal underworld. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
42 |
Refused to criticise a questionable political leader on Dudley Davies's homeworld. |
6 |
42 |
Promoted to Entertainer (Performer) rank 3. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
45 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
46 |
Promoted to Entertainer (Performer) rank 4. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
49 |
An investigation, tour, project or expedition goes wrong, stranding Dudley Davies far from home. |
9 |
49 |
Became a Merchant (Broker). |
9 |
50 |
A series of bad deals and decisions force Dudley Davies into bankruptcy. Dudley Davies salvages what Dudley Davies can. |
10 |
50 |
Failed to qualify for Corporate Agent (Agent). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
10 |
52 |
Hard times caused by a lack of interstellar trade costs Dudley Davies's job. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Dudley Davies aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired. |
12 |
59 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |