Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Eddie Jemmy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Commanding officer takes an interest in Eddie Jemmy's career. |
4 |
31 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Army (Army Support) with previous rank. |
5 |
33 |
Advanced training in a specialist field |
5 |
35 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
6 |
35 |
Continued as Army (Army Support). |
6 |
36 |
Assigned to a peacekeeping role. |
7 |
39 |
Continued as Army (Army Support). |
7 |
41 |
Surrounded and outnumbered by the enemy, Eddie Jemmy hold out until relief arrives. |
7 |
43 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
8 |
43 |
Voluntarily left Army Support |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
47 |
Drafted into Courier |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
47 |
Became a Scout (Courier). |
9 |
48 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
50 |
Betrayed by a friend. One of Eddie Jemmy's Contacts or Allies betrays Eddie Jemmy, ending Eddie Jemmy's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Eddie Jemmy refused an offer of inducements to betray Eddie Jemmy's faith. Gain 5 enemies. |
11 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
Eddie Jemmy come into conflict with a splinter group Eddie Jemmy's own religion which maintains Eddie Jemmy's version is the wrong one. Gain 3 Rivals. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Retired. |
13 |
58 |
Moved to a new world. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |