Retired Lance Sergeant Eddie Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 85 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1)111175
Free of guilt, Constantly clears throat
 
Skills
Admin 1
Advocate 0
Animals 0
Broker 0
Diplomat 0
Electronics 0
Gambler 1
Gun Combat (Archaic) 2
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 1
Melee (Bludgeon) 2
Melee (Unarmed) 1
Profession (Worker/Religion) 1
Recon 2
Stealth 1
Survival 1
Tactics (Military) 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 11
Navy Line/Crew Able Spacehand11
Believer Holy Warrior Hopeful01
Army Infantry Lance Corporal11
Army Army Support Lance Sergeant33
Drifter Barbarian 11
Scout Courier 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Jeffery Fallow Ally 3 0 6 1 Halka (M/39)
Jeffery Fallow gains in influence.
Dayton Robinson Enemy 0 3 0 1 Urunishani (M/19)
Alvis Mahon Enemy 0 3 5 2 Ayansh'i (M/31)
Theo Gilbert Enemy 0 4 6 1 Halka (F/18)
Theo Gilbert gains in influence.
Virgie McDermot Enemy 0 2 0 0 Florian (F/65)
Connie McRae Enemy 0 2 1 1 Answerin (F/49)
Connie McRae is missing under suspicious circumstances.
Galugdam Garrar Enemy 1 2 2 6 Vilani, Imperium (F/61)
Galugdam Garrar gained influence with the character’s assistance.
Dominic Silva Rival 1 1 1 0 Halka (M/49)
Dominic Silva loses some of their power base.
Christina Edward Rival 1 1 1 2 Dynchia (F/21)
Christina Edward is found or reported dead.
Donie Walters Rival 2 1 5 1 Dynchia, Imperium (F/54)
Donie Walters's influence is diminished.
Malcolm Broderib Ally 2 0 1 0 Halka (M/73)
Joseph Weaver Contact 1 1 0 1 Vanejenese (F/75)
Joseph Weaver is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 Lightly injured, no permanent damage. Fully recovered.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Voluntarily left Corporate
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 23 A new romantic starts. Gain an Ally.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Voluntarily left Line/Crew
3 26 Became a Believer (Holy Warrior) with the new title Hopeful.
3 27 Eddie Jemmy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
4 27 Became a Army (Infantry) with the new title Private.
4 30 Commanding officer takes an interest in Eddie Jemmy's career.
4 31 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
5 31 Attempted to change assignments.
5 31 Switched to Army (Army Support) with previous rank.
5 33 Advanced training in a specialist field
5 35 Promoted to Army (Army Support) rank 2 with the new title Corporal.
6 35 Continued as Army (Army Support).
6 36 Assigned to a peacekeeping role.
7 39 Continued as Army (Army Support).
7 41 Surrounded and outnumbered by the enemy, Eddie Jemmy hold out until relief arrives.
7 43 Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant.
8 43 Voluntarily left Army Support
8 43 Became a Drifter (Barbarian).
8 47 Drafted into Courier
8 47 Promoted to Drifter (Barbarian) rank 1.
9 47 Became a Scout (Courier).
9 48 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
10 48 Switched to Drifter (Scavenger).
10 50 Betrayed by a friend. One of Eddie Jemmy's Contacts or Allies betrays Eddie Jemmy, ending Eddie Jemmy's career. That Contact or Ally becomes a Rival or Enemy.
11 50 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Eddie Jemmy refused an offer of inducements to betray Eddie Jemmy's faith. Gain 5 enemies.
11 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 54 Retired at age 54.
12 54 Continued as Believer (Missionary/Humanitarian).
12 55 Eddie Jemmy come into conflict with a splinter group Eddie Jemmy's own religion which maintains Eddie Jemmy's version is the wrong one. Gain 3 Rivals.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 55 Retired.
13 58 Moved to a new world.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 63 Aging Crisis. Owe 50,000 for medical bills.
15 67 Betrayal. Convert an Ally into a Rival or Enemy.
16 67 Aging Crisis. Owe 30,000 for medical bills.
16 70 Gained a contact.
17 71 Aging Crisis. Owe 50,000 for medical bills.
17 73 Betrayal. Convert an Ally into a Rival or Enemy.
18 75 Aging Crisis. Owe 40,000 for medical bills.
18 78 A romantic relationship ends badly. Gain a Rival or Enemy.
19 79 Aging Crisis. Owe 60,000 for medical bills.
19 83 Betrayal. Convert an Ally into a Rival or Enemy.
20 83 Aging Crisis. Owe 40,000 for medical bills.
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