Retired Experienced Trader Edith Lamb  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 85 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 1 (-2)111541
Values hard work, Despondent
 
Skills
Animals 0
Astrogation 1
Athletics (Endurance) 1
Broker 1
Carouse 1
Deception 1
Diplomat 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Melee (Unarmed) 1
Persuade 3
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 2
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private01
Rogue Pirate Corporal23
Merchant Free Trader Experienced Trader36
Believer Mainstream Believer Initiate15
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Gadkiguuir Enemy 0 2 1 4 Vilani, Imperium (F/32)
Frankie Harvey Enemy 0 5 2 3 Happrhani (F/20)
Dean Paul Ally 1 0 1 2 Tapazmal (M/58)
Edythe Ming Ally 3 0 0 1 Tapazmal (F/35)
Ethel Norman Enemy 0 4 1 0 Tapazmal (M/38)
Asa Hooligan Rival 1 1 0 0 Zaris (M/27)
Asa Hooligan is diminished in both power and influence.
Cal Jimenez Rival 1 6 5 4 Tapazmal (M/44)
Very bad falling out.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 20 Gain rebels as Enemy
2 20 Became a Rogue (Pirate) with the new title Lackey.
2 24 Edith Lamb spend months in the dangerous criminal underworld.
2 24 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
3 24 Continued as Rogue (Pirate).
3 26 Edith Lamb commit a legendary crime.
3 28 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
4 28 Continued as Rogue (Pirate).
4 31 A police detective or rival criminal forces Edith Lamb to flee and vows to hunt Edith Lamb down. Gain an Enemy.
5 31 Became a Merchant (Free Trader).
5 34 Moved to a new world.
6 35 Continued as Merchant (Free Trader).
6 38 Befriend a useful ally in one sphere. Gain an Ally.
7 39 Continued as Merchant (Free Trader).
7 42 Befriend a useful ally in one sphere. Gain an Ally.
7 43 Promoted to Merchant (Free Trader) rank 1.
8 43 Aging Crisis. Owe 30,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Merchant (Free Trader).
8 47 Promoted to Merchant (Free Trader) rank 2.
9 47 Aging Crisis. Owe 60,000 for medical bills.
9 47 Continued as Merchant (Free Trader).
9 50 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9 51 Forced to continue current assignment.
9 51 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Continued as Merchant (Free Trader).
10 55 Bankrupted by a rival. Gain the other trader as a Rival.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 57 Edith Lamb retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 59 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Continued as Believer (Mainstream Believer).
12 63 Birth or Death involving a family member or close friend.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Continued as Believer (Mainstream Believer).
13 64 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 67 Continued as Believer (Mainstream Believer).
14 70 Edith Lamb is sent to a new community or parish to preach The Word among the poor.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 71 Continued as Believer (Mainstream Believer).
15 74 Edith Lamb accepted an offer of inducements to betray Edith Lamb's faith. Gain 480,000 in cash.
15 75 Forced to muster out.
16 75 Aging Crisis. Owe 30,000 for medical bills.
16 75 Retired.
16 76 Injured. Fully recovered. Owe 5,000 for medical bills.
17 79 Aging Crisis. Owe 40,000 for medical bills.
17 80 Betrayal. Convert an Ally into a Rival or Enemy.
18 83 Aging Crisis. Owe 60,000 for medical bills.
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