Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Contact with Government. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Drafted into Merchant Marine |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Elmo Weaver's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
39 |
Became a Citizen (Worker). |
7 |
41 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
47 |
Political upheaval strikes Elmo Weaver's homeworld, and Elmo Weaver is caught up in the revolution. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
50 |
Political upheaval strikes Elmo Weaver's homeworld, and Elmo Weaver is caught up in the revolution. |
10 |
51 |
Continued as Citizen (Worker). |
10 |
53 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
11 |
53 |
Became a Scout (Explorer). |
11 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
60 |
A notable academic consults with Elmo Weaver about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Believer (Holy Warrior). |
13 |
61 |
Gained a contact. |
13 |
64 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Believer (Holy Warrior). |
14 |
65 |
Elmo Weaver faith is shaken. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Continued as Believer (Holy Warrior). |
15 |
72 |
Elmo Weaver refuse to secretly provide religious rites for a dying leader or noble, because they do not share Elmo Weaver's faith. |
15 |
72 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Continued as Believer (Holy Warrior). |
16 |
75 |
Elmo Weaver have been following false teachings! |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Retired. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |