Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Contact with Government. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
31 |
Political upheaval strikes Emanuel May's homeworld, and Emanuel May is caught up in the revolution. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Rewarded for a successful mission. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
42 |
Go undercover to investigate an enemy. |
6 |
41 |
Involved in a feud with a rival criminal organization. |
6 |
41 |
Injured. |
6 |
42 |
Promoted to Agent (Intelligence) rank 6 with the new title Director. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
44 |
Good fortune |
7 |
46 |
Promoted to Agent (Intelligence) rank 7. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
50 |
Rewarded for a successful mission. |
8 |
50 |
Promoted to Agent (Intelligence) rank 8. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Entertainer (Artist). |
9 |
54 |
Emanuel May is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
58 |
Emanuel May secretly provide religious rites for a dying leader or noble, although they do not share Emanuel May's faith. Gain an Ally in the family and a Rival who disagrees with Emanuel May's choice. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Believer (Missionary/Humanitarian). |
11 |
62 |
Emanuel May secretly provide religious rites for a dying leader or noble, although they do not share Emanuel May's faith. Gain an Ally in the family and a Rival who disagrees with Emanuel May's choice. |
11 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Continued as Believer (Missionary/Humanitarian). |
12 |
65 |
Emanuel May is sent to a new community or parish to preach The Word among the poor. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
68 |
Emanuel May is chosen to represent Emanuel May's faith in a vid show or other highly public forum. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Continued as Believer (Missionary/Humanitarian). |
14 |
73 |
Emanuel May is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Retired. |
15 |
76 |
Good fortune. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
82 |
Good fortune. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |