Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Ennis Lambert's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Ennis Lambert went above and beyond the call of duty. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Voluntarily left Law Enforcement |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Imperial trade restrictions force Ennis Lambert out of business. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
32 |
Ennis Lambert is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Ennis Lambert come into conflict with a splinter group Ennis Lambert's own religion which maintains Ennis Lambert's version is the wrong one. Gain 1 Rivals. |
7 |
33 |
Became a Drifter (Scavenger). |
7 |
36 |
Ennis Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
40 |
Made lifelong friends. Gain 2 Allies. |
8 |
40 |
Graduated with honors. |
9 |
40 |
Returned to Merchant (Merchant Marine). |
9 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
41 |
A sudden war destroys Ennis Lambert's trade routes and contacts, forcing Ennis Lambert to flee that region of space. |
9 |
41 |
Gain rebels as Enemy |
10 |
41 |
Returned to Believer (Holy Warrior). |
10 |
45 |
Ennis Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Continued as Believer (Holy Warrior). |
11 |
46 |
Ennis Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
49 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
49 |
Continued as Believer (Holy Warrior). |
12 |
51 |
Ennis Lambert is chosen to represent Ennis Lambert's faith in a vid show or other highly public forum. |
12 |
53 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
53 |
Continued as Believer (Holy Warrior). |
13 |
55 |
Ennis Lambert come into conflict with a splinter group Ennis Lambert's own religion which maintains Ennis Lambert's version is the wrong one. Gain 1 Rivals. |
14 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
55 |
Retired. |
14 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
60 |
Accused of a crime. |
16 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
66 |
Accused of a crime. |
17 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
68 |
A new romantic starts. Gain an Ally. |
18 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
72 |
Victim of a crime. |
19 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
77 |
Gained a contact. |
20 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |