Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies that Ephraim Hare easily defeat. |
1 |
19 |
Gain Enemy if Ephraim Hare don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
27 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
4 |
27 |
Became a Army (Army Support) with the new title Private. |
4 |
30 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
34 |
Good fortune |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Voluntarily left Wanderer |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
36 |
Imperial trade restrictions force Ephraim Hare out of business. |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Ephraim Hare's Contacts or Allies betrays Ephraim Hare, ending Ephraim Hare's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Ephraim Hare is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
44 |
Voluntarily left Mainstream Believer |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
47 |
Ephraim Hare run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Ephraim Hare is sent to a new community or parish to preach The Word among the poor. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
51 |
Voluntarily left Missionary/Humanitarian |
11 |
51 |
Switched to Drifter (Barbarian). |
11 |
55 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
55 |
Continued as Drifter (Barbarian). |
12 |
56 |
Ephraim Hare run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
56 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
60 |
Opponents of Ephraim Hare's belief system ambush Ephraim Hare. |
13 |
60 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
60 |
Returned to Drifter (Barbarian). |
14 |
63 |
Attacked by enemies that Ephraim Hare easily defeat. |
14 |
63 |
Gain Enemy if Ephraim Hare don't already have one. |
14 |
64 |
Forced to muster out. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
Retired at age 64. |
15 |
64 |
Retired. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |