Retired Chieftain Erick Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 85 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 1 (-2)111641
Unruly, Well-groomed beard, Fighter
 
Skills
Admin 0
Animals (Veterinary) 1
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Electronics 0
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 2
Profession (Spacer/Belter) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian Chieftain45
Drifter Scavenger 03
Agent Law Enforcement Rookie01
Believer Missionary/Humanitarian Junior Project Worker01
Believer Holy Warrior Fighter12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Zetta Holland Ally 4 0 1 1 Tapazmal (F/58)
Zetta Holland is in desperate trouble and could use the character’s help.
Lera Castillo Rival 1 1 2 2 Humaniti (F/23)
Flenn Askew Rival 0 2 0 3 Humaniti (M/52)
Flenn Askew is a questionable figure such as a criminal, pirate or disgraced noble.
Octavia Keogh Rival 1 3 0 5 Humaniti (F/48)
Naomi Hooligan Ally 3 0 1 1 Halka (F/33)
Naomi Hooligan fell on hard times.
Odelia Treadway Ally 3 0 3 0 Tapazmal (F/46)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Barbarian).
1 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Voluntarily left Barbarian
2 22 Failed to qualify for Scientist (Scholar).
2 22 Switched to Drifter (Scavenger).
2 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 Injured. Fully recovered. Owe 5,000 for medical bills.
4 29 Failed to qualify for Merchant Marine (Merchant).
4 29 Returned to Drifter (Scavenger).
4 31 Erick Clark do not know what happened to Erick Clark. There is a gap in Erick Clark's memory.
5 31 Failed to qualify for Merchant Marine (Merchant).
5 31 Returned to Drifter (Barbarian).
5 35 Find valuable salvage.
5 35 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
6 35 Continued as Drifter (Barbarian).
6 37 Attacked by enemies and injured.
6 37 Scarred. Fully recovered. Owe 2,500 for medical bills.
6 37 Gain Enemy if Erick Clark don't already have one.
6 39 Promoted to Drifter (Barbarian) rank 3.
7 39 Continued as Drifter (Barbarian).
7 43 Attacked by enemies that Erick Clark easily defeat.
7 43 Gain Enemy if Erick Clark don't already have one.
7 43 Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain.
8 43 Continued as Drifter (Barbarian).
8 47 Gained a contact.
8 47 Forced to muster out.
9 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 51 Erick Clark retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 51 Forced to muster out.
10 51 Returned to Drifter (Scavenger).
10 53 Suffer from a life-threatening illness.
11 53 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 56 Erick Clark is chosen to represent Erick Clark's faith in a vid show or other highly public forum.
11 57 Forced to continue current assignment.
11 57 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Believer (Holy Warrior).
12 61 Erick Clark come into conflict with a splinter group Erick Clark's own religion which maintains Erick Clark's version is the wrong one. Gain 2 Rivals.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Retired.
13 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 67 A romantic relationship ends badly. Gain a Rival or Enemy.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 70 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 76 A new romantic starts. Gain an Ally.
17 77 Aging Crisis. Owe 40,000 for medical bills.
17 81 Moved to a new world.
18 81 Aging Crisis. Owe 60,000 for medical bills.
18 82 Moved to a new world.
19 85 Aging Crisis. Owe 10,000 for medical bills.
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