Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Ervin Chambers do not know what happened to Ervin Chambers. There is a gap in Ervin Chambers's memory. |
2 |
19 |
Failed to qualify for University. |
2 |
19 |
Continued as Drifter (Wanderer). |
2 |
23 |
Ervin Chambers do not know what happened to Ervin Chambers. There is a gap in Ervin Chambers's memory. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Attacked by enemies that Ervin Chambers easily defeat. |
4 |
28 |
Gain Enemy if Ervin Chambers don't already have one. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Attacked by enemies that Ervin Chambers easily defeat. |
5 |
34 |
Gain Enemy if Ervin Chambers don't already have one. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Survived a risky adventure but gained nothing. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 3. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Betrayed by a friend. One of Ervin Chambers's Contacts or Allies betrays Ervin Chambers, ending Ervin Chambers's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Ervin Chambers refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ervin Chambers's faith. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Ervin Chambers retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Ervin Chambers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |