Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Advanced training in a specialist field |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Fletcher Barrett blame Fletcher Barrett's commander. Gain commander as Enemy. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Fletcher Barrett's Contacts or Allies betrays Fletcher Barrett, ending Fletcher Barrett's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
27 |
Fletcher Barrett is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
29 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
29 |
Continued as Marine (Marine Support). |
5 |
31 |
Display heroism in battle. |
5 |
33 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
5 |
33 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
6 |
33 |
Voluntarily left Marine Support |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
36 |
Attempted a risky adventure and was injured. |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Amnesia. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Find Ancient Technology. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Moved to a new world. |
9 |
49 |
Promoted to Drifter (Wanderer) rank 4. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
53 |
Promoted to Drifter (Wanderer) rank 5. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
54 |
Nearly killed. Owe 22,500 for medical bills. |
12 |
54 |
Failed to qualify for Corporate (Citizen). |
12 |
54 |
Switched to Drifter (Barbarian). |
12 |
57 |
Find valuable salvage. |
13 |
58 |
Continued as Drifter (Barbarian). |
13 |
59 |
Fletcher Barrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Retired at age 59. |
14 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
61 |
Fletcher Barrett is sent to a new community or parish to preach The Word among the poor. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
63 |
Continued as Believer (Missionary/Humanitarian). |
15 |
65 |
A notable academic consults with Fletcher Barrett about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
67 |
Continued as Believer (Missionary/Humanitarian). |
16 |
70 |
A notable academic consults with Fletcher Barrett about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
71 |
Forced to muster out. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
71 |
Retired. |
17 |
74 |
Gained a contact. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
76 |
A new romantic starts. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
81 |
Gained a contact. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |