Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Assigned to a peacekeeping role. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
26 |
Given a special assignment or duty in Forrest McLelland's unit. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Given a special assignment or duty in Forrest McLelland's unit. |
4 |
34 |
Promoted to Army (Cavalry) rank 4 with the new title Sergeant. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
36 |
Forrest McLelland is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
36 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
37 |
A mission goes disastrously wrong due to Forrest McLelland's commander’s error or incompetence, but Forrest McLelland survive. |
6 |
37 |
Cover for the commander and gain an Ally. |
6 |
40 |
Attempt at commissioned failed. |
6 |
40 |
Forced to continue current assignment |
6 |
40 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
7 |
40 |
Continued as Marine (Marine Support). |
7 |
41 |
A mission goes wrong and Forrest McLelland is stranded behind enemy lines. Ejected from the service. |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
42 |
Drafted into Infantry |
9 |
45 |
Switched to Army (Infantry) with the new title Sergeant and previous rank. |
9 |
46 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
10 |
46 |
Switched to Drifter (Scavenger). |
10 |
48 |
Attacked by enemies that Forrest McLelland easily defeat. |
10 |
48 |
Gain Enemy if Forrest McLelland don't already have one. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Drifter (Scavenger). |
11 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Continued as Drifter (Scavenger). |
12 |
56 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
Retired. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
Moved to a new world. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |