Retired Senior Crewman Gabe Collins  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ziadd 85 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 7 (0)None111767
Condescending, Gruesome, Directionless
 
Skills
Admin 0
Advocate 1
Astrogation 0
Athletics 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 1
Language (Floriani (Florian League)) 1
Mechanic 2
Medic 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout15
Merchant Merchant Marine Senior Crewman13
Scholar Physician 24
Retired 04
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Freida Mason Enemy 0 2 3 1 Ziadd (F/54)
Freida Mason gains in power and influence.
Lori Chavez Contact 2 0 0 1 Ziadd (F/49)
Brad Phillips Contact 2 1 0 0 Ziadd (M/37)
Claire Butler Contact 3 1 0 3 Ziadd (F/23)
Retta Owens Contact 1 1 1 2 Geonee (F/68)
Christy Bowditch Enemy 0 6 1 4 Ronnin (F/15)
Israel Mullabyaly Enemy 0 4 1 0 Ziadd (M/29)
Martha Jordan Enemy 0 2 0 4 Ziadd (M/62)
Dolly Ortiz Enemy 0 3 1 1 Kedepu (F/38)
Dolly Ortiz is in desperate trouble and could use the character’s help.
Oral Ramirez Enemy 0 4 2 1 Libert (M/25)
Oral Ramirez's influence is diminished.
Alva Castro Enemy 0 2 1 0 Tapazmal (M/25)
Cleo Keating Enemy 0 3 1 1 Yilean (M/70)
Thaddeus Cruz Ally 0 0 2 1 Zhodani, Imperium (M/23)
Thaddeus Cruz gains in influence.
Byron Snyder Ally 0 0 2 1 Kedepu (M/85)
Byron Snyder is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Gabe Collins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gabe Collins fail to help. Gain an Enemy.
1 22 Gabe Collins's ship is damaged, and Gabe Collins have to hitch-hike Gabe Collins's way back across the stars to the nearest scout base.
1 22 Gain 4 Contacts. Gain 3 Enemies.
2 22 Continued as Scout (Surveyor).
2 26 Spend several years jumping from world to world in Gabe Collins's scout ship.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Continued as Scout (Surveyor).
3 29 Spend several years jumping from world to world in Gabe Collins's scout ship.
4 30 Continued as Scout (Surveyor).
4 34 Gabe Collins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gabe Collins fail to help. Gain an Enemy.
4 34 Psychologically damaged by Gabe Collins's time in the scouts.
5 34 Continued as Scout (Surveyor).
5 38 Perform an exemplary service for the scouts.
5 38 Forced to muster out.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 42 Gabe Collins's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 42 Entered Merchant Academy with the Shipboard curriculum.
7 46 Contacted by an underground psionic group.
7 46 Graduated.
8 46 Continued as Merchant (Merchant Marine).
8 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 50 A sudden war destroys Gabe Collins's trade routes and contacts, forcing Gabe Collins to flee that region of space.
8 50 Gain rebels as Enemy
9 50 Failed to qualify for Field Researcher (Scholar).
9 50 Submitted to the draft.
9 50 Continued as Merchant (Merchant Marine).
9 51 Gabe Collins's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 51 Tested for psionic powers
10 51 Became a Scholar (Physician).
10 55 Make a breakthrough in Gabe Collins's field.
10 55 Promoted to Scholar (Physician) rank 1.
11 55 Continued as Scholar (Physician).
11 57 Entangled in a bureaucratic or legal morass that distracts Gabe Collins from Gabe Collins's work.
11 59 Promoted to Scholar (Physician) rank 2.
12 59 Continued as Scholar (Physician).
12 60 A new romantic starts. Gain an Ally.
13 63 Continued as Scholar (Physician).
13 67 Win a prestigious prize for Gabe Collins's work.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Retired at age 67.
14 67 Retired.
14 69 A romantic relationship ends badly. Gain a Rival or Enemy.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 77 A new romantic starts. Gain an Ally.
17 79 Aging Crisis. Owe 30,000 for medical bills.
17 83 Good fortune.
18 83 Aging Crisis. Owe 50,000 for medical bills.
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