Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Severely injured. Owe 7,500 for medical bills. |
1 |
22 |
Gain Enemy if George Ray don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
George Ray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Star Marine (Marine). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
30 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Smuggle illegal items onto a planet. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
38 |
Voluntarily left Merchant Marine |
7 |
38 |
Became a Scout (Surveyor). |
7 |
42 |
George Ray spend a great deal of time on the fringes of Charted Space. |
7 |
42 |
Gain a contact in an alien race. |
8 |
42 |
Continued as Scout (Surveyor). |
8 |
44 |
George Ray's ship is damaged, and George Ray have to hitch-hike George Ray's way back across the stars to the nearest scout base. |
8 |
44 |
Gain 5 Contacts. Gain 2 Enemies. |
9 |
44 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
47 |
time as a ruler or playboy gives George Ray a wide range of experiences. |
9 |
48 |
Promoted to Noble (Dilettante) rank 1. |
10 |
48 |
Continued as Noble (Dilettante). |
10 |
52 |
time as a ruler or playboy gives George Ray a wide range of experiences. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Noble (Dilettante). |
11 |
56 |
George Ray efforts do not go unnoticed by the Imperium. |
11 |
56 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Noble (Dilettante). |
12 |
60 |
Become deeply involved in politics on George Ray's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
60 |
Promoted to Noble (Dilettante) rank 3. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Attempted to change assignments. |
13 |
60 |
Failed to qualify for Diplomat (Noble). |
13 |
60 |
Continued as Noble (Dilettante). |
13 |
62 |
Become deeply involved in politics on George Ray's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
Victim of a crime. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Birth or Death involving a family member or close friend. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |