Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Greg McKee's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Failed to qualify for Performer (Entertainer). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Greg McKee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
29 |
Greg McKee is rewarded for Greg McKee's diligence or cunning. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Greg McKee learn something Greg McKee should not have – a corporate secret, a political scandal – which Greg McKee can profit from illegally. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Gain Enemy if Greg McKee don't already have one. |
8 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Greg McKee's Contacts or Allies betrays Greg McKee, ending Greg McKee's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
A notable academic consults with Greg McKee about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
52 |
Greg McKee come into conflict with a splinter group Greg McKee's own religion which maintains Greg McKee's version is the wrong one. Gain 1 Rivals. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired. |
11 |
56 |
Spend time with an alien race. Gain a contact. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |