Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Harper Wilson's work ends up coming home with Harper Wilson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Go undercover to investigate an enemy. |
2 |
20 |
A police detective or rival criminal forces Harper Wilson to flee and vows to hunt Harper Wilson down. Gain an Enemy. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Nearly killed. Owe 17,500 for medical bills. |
4 |
25 |
Became a Entertainer (Performer). |
4 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
29 |
Voluntarily left Performer |
5 |
29 |
Failed to qualify for Pirate (Rogue). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
32 |
Harper Wilson do not know what happened to Harper Wilson. There is a gap in Harper Wilson's memory. |
6 |
32 |
Returned to Entertainer (Performer). |
6 |
34 |
Public opinion turns on Harper Wilson. |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
38 |
Harper Wilson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
38 |
Switched to Drifter (Barbarian). |
9 |
39 |
Moved to a new world. |
9 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
42 |
Continued as Drifter (Barbarian). |
10 |
45 |
Suffer from a life-threatening illness. |
11 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
46 |
Harper Wilson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
49 |
Continued as Believer (Mainstream Believer). |
12 |
52 |
Opponents of Harper Wilson's belief system ambush Harper Wilson. |
12 |
52 |
Nearly killed. Owe 40,000 for medical bills. |
13 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
52 |
Retired. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
A new romantic starts. Gain an Ally. |
15 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
62 |
Victim of a crime. |
16 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
67 |
A new romantic starts. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Birth or Death involving a family member or close friend. |
18 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
74 |
Birth or Death involving a family member or close friend. |
19 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |