Retired Scout Hector Leaby  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 85 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 2 (-2)111792
Missing earlobe, Adulterer
 
Skills
Admin 0
Art (Performing) 0
Astrogation 2
Diplomat 1
Electronics (Computers) 2
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Navigation 2
Persuade 2
Pilot 0
Profession (Hostile Environment) 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Scout Courier Scout24
Believer Mainstream Believer Lay Person03
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Mack Olson Enemy 0 2 3 5 Trexen (M/38)
Mack Olson fell on hard times.
Clay Ferguson Contact 0 1 1 1 Darmine (M/35)
Terry Franklin Enemy 0 3 0 1 Kargol (F/14)
Terry Franklin is diminished in both power and influence.
Miller Flores Enemy 0 3 4 4 Murrissi (M/31)
Stewart Simmmons Enemy 0 4 0 2 Darmine (M/14)
Oscar Credge Enemy 0 3 1 6 Darmine (M/56)
Oscar Credge belongs to an uncommon alien species.
Selma Alexander Enemy 1 3 2 4 Tezcat (F/23)
Selma Alexander gained influence with the character’s assistance.
Marshall Lyness Enemy 0 5 0 0 Darmine (M/41)
Damon Kelly Enemy 0 3 2 2 Luriani (M/20)
Taylor Kirkham Contact 1 1 2 4 Darmine (F/18)
Enoch Howell Ally 2 0 0 4 Ziadd (M/12)
Tyler McLusky Contact 1 1 0 0 Luriani (M/16)
Tyler McLusky is diminished in both power and influence.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Serve as the courier for an important message from the Imperium.
2 22 Continued as Scout (Surveyor).
2 24 Gained a contact.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 29 Spend several years jumping from world to world in Hector Leaby's scout ship.
4 30 Continued as Scout (Courier).
4 34 Hector Leaby's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hector Leaby fail to help. Gain an Enemy.
4 34 Hector Leaby have no idea what happened to Hector Leaby – they found Hector Leaby's ship drifting on the fringes of friendly space.
5 34 Continued as Scout (Courier).
5 38 Spend several years jumping from world to world in Hector Leaby's scout ship.
6 38 Continued as Scout (Courier).
6 41 Hector Leaby spend a great deal of time on the fringes of Charted Space.
6 41 Gain a contact in an alien race.
6 42 Promoted to Scout (Courier) rank 2.
7 42 Aging Crisis. Owe 30,000 for medical bills.
7 42 Retired at age 42.
7 42 Voluntarily left Courier
7 42 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 45 Hector Leaby is sent to a new community or parish to preach The Word among the poor.
8 46 Aging Crisis. Owe 30,000 for medical bills.
8 46 Continued as Believer (Mainstream Believer).
8 48 Hector Leaby refused an offer of inducements to betray Hector Leaby's faith. Gain 6 enemies.
9 50 Aging Crisis. Owe 10,000 for medical bills.
9 50 Continued as Believer (Mainstream Believer).
9 52 Hector Leaby aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 54 Forced to muster out.
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 54 Retired.
10 58 Moved to a new world.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 62 Betrayal. Convert an Ally into a Rival or Enemy.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 64 Gained a contact.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 74 Gained a contact.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 78 Betrayal. Convert an Ally into a Rival or Enemy.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 81 Birth or Death involving a family member or close friend.
17 82 Aging Crisis. Owe 40,000 for medical bills.
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