Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Moved to a new world. |
2 |
26 |
Tested for psionic powers |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
27 |
Contact with Government. |
4 |
30 |
Voluntarily left Journalist |
4 |
30 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
32 |
An anti-psi cult or gang attempts to expose or attack Helen Wilson. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Good fortune |
5 |
36 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
36 |
Voluntarily left Engineer/Gunner |
6 |
36 |
Became a Citizen (Worker). |
6 |
40 |
Helen Wilson gain experience in a technical field as a computer operator or surveyor. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
46 |
Advanced training in a specialist field. |
8 |
48 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
53 |
Moved to a new world. |
10 |
56 |
Promoted to Citizen (Worker) rank 3. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Citizen (Worker). |
11 |
60 |
A revolution, attack or other unusual event throws Helen Wilson's life into chaos, forcing Helen Wilson to leave the planet. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |