Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
20 |
Failed to qualify for Performer (Entertainer). |
3 |
20 |
Returned to Drifter (Wanderer). |
3 |
22 |
Attacked by enemies and injured. |
3 |
22 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
3 |
22 |
Gain Enemy if Hezekiah Rutter don't already have one. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
25 |
Hezekiah Rutter do not know what happened to Hezekiah Rutter. There is a gap in Hezekiah Rutter's memory. |
5 |
25 |
Failed to qualify for Performer (Entertainer). |
5 |
25 |
Submitted to the draft. |
5 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
26 |
Embroiled in legal trouble. |
6 |
29 |
Continued as Merchant (Merchant Marine). |
6 |
31 |
Smuggle illegal items onto a planet. |
6 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
33 |
Voluntarily left Merchant Marine |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
Hezekiah Rutter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
36 |
Returned to Drifter (Wanderer). |
8 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
40 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Hezekiah Rutter is caught in the periphery of a scandal. |
9 |
42 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Believer (Holy Warrior). |
10 |
45 |
Opponents of Hezekiah Rutter's belief system ambush Hezekiah Rutter. |
10 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
45 |
Retired. |
11 |
49 |
A new romantic starts. Gain an Ally. |
12 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Gained a contact. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Moved to a new world. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Victim of a crime. |
15 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
75 |
A new romantic starts. Gain an Ally. |
19 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
82 |
Good fortune. |
21 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |