Retired Experienced Trader Hillard Steen  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 85 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 7 (0)111417
Always has flaky skin, Artless
 
Skills
Admin 0
Animals 0
Broker 3
Drive (Walker) 1
Electronics (Sensors) 2
Engineer 0
Jack-of-All-Trades 2
Mechanic 1
Persuade 3
Profession (Freeloader) 0
Science (Social Sciences/Belief) 1
Steward 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 02
Merchant Merchant Marine 3rd Officer34
Drifter Barbarian 01
Drifter Scavenger 01
Merchant Free Trader Experienced Trader35
Believer Missionary/Humanitarian Project Worker12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Archie Garrett Contact 2 1 1 1 Cassilldan (M/28)
Archie Garrett gains in power.
Leonie Moreno Enemy 0 2 5 3 Lancian (F/18)
Hal Commins Contact 2 0 5 2 Urunishani (M/52)
Hal Commins gained influence with the character’s assistance.
Herschel Anderson Rival 0 2 0 4 Cassilldan (M/60)
Sullivan Mills Enemy 0 1 1 1 Cassilldan (M/37)
Damon Cadden Enemy 0 3 0 4 Geonee (M/21)
Damon Cadden's influence is diminished.
Rafael Matthews Ally 3 0 1 1 Cassilldan (M/27)
Rafael Matthews is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Gained a contact.
2 22 Continued as Citizen (Worker).
2 24 Lightly injured, no permanent damage. Fully recovered.
3 24 Failed to qualify for Star Marine (Marine).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 A good deal ensures Hillard Steen is living the high life for a few years.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 32 Amnesia.
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Continued as Merchant (Merchant Marine).
5 35 Make an unexpected connection outside Hillard Steen's normal circles. Gain a Contact.
5 36 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 36 Continued as Merchant (Merchant Marine).
6 38 Hillard Steen's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 38 Failed to qualify for Artist (Entertainer).
7 38 Became a Drifter (Barbarian).
7 41 Find valuable salvage.
8 42 Voluntarily left Barbarian
8 42 Failed to qualify for Pirate (Rogue).
8 42 Switched to Drifter (Scavenger).
8 44 Hillard Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Switched to Merchant (Free Trader).
9 48 A good deal ensures Hillard Steen is living the high life for a few years.
9 48 Promoted to Merchant (Free Trader) rank 1.
10 48 Continued as Merchant (Free Trader).
10 50 Embroiled in legal trouble.
10 52 Promoted to Merchant (Free Trader) rank 2.
11 52 Continued as Merchant (Free Trader).
11 56 Given advanced training in a specialist field
11 56 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Merchant (Free Trader).
12 57 Make an unexpected connection outside Hillard Steen's normal circles. Gain a Contact.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Continued as Merchant (Free Trader).
13 61 Bankrupted by a rival. Gain the other trader as a Rival.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 61 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 64 Hillard Steen refused an offer of inducements to betray Hillard Steen's faith. Gain 2 enemies.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 65 Continued as Believer (Missionary/Humanitarian).
15 68 Hillard Steen accepted an offer of inducements to betray Hillard Steen's faith. Gain 90,000 in cash.
15 69 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 69 Retired.
16 73 A new romantic starts. Gain an Ally.
17 73 Aging Crisis. Owe 30,000 for medical bills.
17 75 Birth or Death involving a family member or close friend.
18 77 Aging Crisis. Owe 10,000 for medical bills.
18 78 Good fortune.
19 81 Aging Crisis. Owe 60,000 for medical bills.
19 83 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 40,000 for medical bills.
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