Retired Director Irving McGrath  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 85 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 2 (-2)111822
Unconditional, Grieving, Sense of duty
 
Skills
Admin 1
Athletics (Strength) 1
Broker 1
Deception 1
Diplomat 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer (Rotor) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Investigate 1
Jack-of-All-Trades 2
Leadership 1
Melee (Bludgeon) 1
Persuade 2
Profession (Worker/Religion) 1
Recon 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Director78
Believer Missionary/Humanitarian Project Leader33
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Jennings Paul Enemy 0 2 3 0 Murrissi (M/57)
Ollie Corney Enemy 0 4 3 1 Libert (M/27)
Ollie Corney gained power at the expense of a third party who now blames the character.
Easter Jones Enemy 0 3 1 5 Kargol (F/14)
Ocie Farrell Enemy 0 1 1 0 Murrissi (M/16)
Ocie Farrell's influence is diminished.
Rosanna Manning Enemy 0 3 0 0 Luriani (F/41)
Jean Nichols Enemy 0 3 2 5 Libert (F/41)
Fairy Daniels Ally 3 0 4 1 Zhodani, Imperium (F/83)
Marion Walker Enemy 0 1 0 0 Zhodani, Imperium (M/84)
Andre Foy Ally 3 0 5 3 Sydite (M/17)
Mozelle Ruiz Ally 0 0 0 4 Happrhani (F/80)
Mettie Heriot Contact 0 2 4 0 Zhodani, Imperium (F/34)
Relationship soured.
Beryl Keiler Enemy 0 4 0 1 Zhodani, Imperium (F/81)
Beryl Keiler has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Go undercover to investigate an enemy.
1 21 A police detective or rival criminal forces Irving McGrath to flee and vows to hunt Irving McGrath down. Gain an Enemy.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Go undercover to investigate an enemy.
2 26 Gained a contact.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 29 Go undercover to investigate an enemy.
3 29 Irving McGrath learn something Irving McGrath should not have – a corporate secret, a political scandal – which Irving McGrath can profit from illegally.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 32 Given specialist training in vehicles.
4 34 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
5 34 Continued as Agent (Intelligence).
5 35 Go undercover to investigate an enemy.
5 35 Spent time maintaining and using heavy vehicles.
5 38 Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director.
6 38 Continued as Agent (Intelligence).
6 39 Contact with Government.
6 42 Promoted to Agent (Intelligence) rank 6 with the new title Director.
7 42 Continued as Agent (Intelligence).
7 43 Go undercover to investigate an enemy.
7 45 A new romantic starts. Gain an Ally.
7 46 Promoted to Agent (Intelligence) rank 7.
8 46 Continued as Agent (Intelligence).
8 47 Life ruined by a criminal gang. Gain the gang as an Enemy
9 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Nearly killed. Owe 25,000 for medical bills.
9 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Believer (Missionary/Humanitarian).
10 53 Irving McGrath is chosen to represent Irving McGrath's faith in a vid show or other highly public forum.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Continued as Believer (Missionary/Humanitarian).
11 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Voluntarily left Missionary/Humanitarian
12 59 Retired.
12 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 65 A romantic relationship ends badly. Gain a Rival or Enemy.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 70 Birth or Death involving a family member or close friend.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 74 Gained a contact.
16 75 Aging Crisis. Owe 30,000 for medical bills.
16 76 Good fortune.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 83 Good fortune.
18 83 Aging Crisis. Owe 20,000 for medical bills.
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