Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
26 |
A disaster leaves several injured, and others blame Isaac Jemmy, forcing Isaac Jemmy to leave Isaac Jemmy's career. Gain a Rival. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Isaac Jemmy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
39 |
Isaac Jemmy do not know what happened to Isaac Jemmy. There is a gap in Isaac Jemmy's memory. |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
8 |
43 |
Continued as Entertainer (Journalist). |
8 |
45 |
Isaac Jemmy is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Isaac Jemmy's Contacts or Allies betrays Isaac Jemmy, ending Isaac Jemmy's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Scout (Surveyor). |
10 |
50 |
Isaac Jemmy's ship is damaged, and Isaac Jemmy have to hitch-hike Isaac Jemmy's way back across the stars to the nearest scout base. |
10 |
50 |
Gain 1 Contacts. Gain 2 Enemies. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
51 |
Gained a contact. |
11 |
54 |
Forced to continue current assignment. |
11 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Continued as Believer (Mainstream Believer). |
12 |
57 |
Isaac Jemmy secretly provide religious rites for a dying leader or noble, although they do not share Isaac Jemmy's faith. Gain an Ally in the family and a Rival who disagrees with Isaac Jemmy's choice. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
A notable academic consults with Isaac Jemmy about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Continued as Believer (Mainstream Believer). |
14 |
64 |
Isaac Jemmy is chosen to represent Isaac Jemmy's faith in a vid show or other highly public forum. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Voluntarily left Mainstream Believer |
15 |
66 |
Retired. |
15 |
67 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Birth or Death involving a family member or close friend. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |