Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Criticised a questionable political leader on Jay Cowen's homeworld, causing his downfall. Gain an Enemy |
1 |
20 |
Jay Cowen is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Spend several years jumping from world to world in Jay Cowen's scout ship. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
29 |
Moved to a new world. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Jay Cowen do not know what happened to Jay Cowen. There is a gap in Jay Cowen's memory. |
5 |
32 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Jay Cowen come into conflict with a splinter group Jay Cowen's own religion which maintains Jay Cowen's version is the wrong one. Gain 2 Rivals. |
6 |
34 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
36 |
Inherit a gift from a rich relative. |
6 |
38 |
Promoted to Noble (Dilettante) rank 1. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
7 |
40 |
Jay Cowen manipulate and charm Jay Cowen's way through high society. Gain a Rival and an Ally. |
7 |
42 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
8 |
42 |
Continued as Noble (Diplomat). |
8 |
46 |
Gained a contact. |
9 |
46 |
Continued as Noble (Diplomat). |
9 |
47 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
50 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
10 |
50 |
Voluntarily left Diplomat |
10 |
50 |
Switched to Drifter (Wanderer). |
11 |
54 |
Continued as Drifter (Wanderer). |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Returned to Believer (Holy Warrior). |
13 |
62 |
Jay Cowen come into conflict with a splinter group Jay Cowen's own religion which maintains Jay Cowen's version is the wrong one. Gain 3 Rivals. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Retired. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |