Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Army Support (Army). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Scout (Courier). |
2 |
30 |
When dealing with an alien race, Jennings Caldwell botch an opportunity to gather extra intelligence about them. |
2 |
30 |
Psychologically damaged by Jennings Caldwell's time in the scouts. |
3 |
30 |
Voluntarily left Courier |
3 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
34 |
Opponents of Jennings Caldwell's belief system ambush Jennings Caldwell. |
3 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
34 |
Switched to Scout (Explorer) with previous rank. |
4 |
36 |
Jennings Caldwell's ship is damaged, and Jennings Caldwell have to hitch-hike Jennings Caldwell's way back across the stars to the nearest scout base. |
4 |
36 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
5 |
39 |
Jennings Caldwell accepted an offer of inducements to betray Jennings Caldwell's faith. Gain 180,000 in cash. |
5 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
40 |
Failed to qualify for Explorer (Scout). |
6 |
40 |
Became a Drifter (Wanderer). |
6 |
42 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Continued as Drifter (Wanderer). |
7 |
48 |
Jennings Caldwell do not know what happened to Jennings Caldwell. There is a gap in Jennings Caldwell's memory. |
8 |
48 |
Returned to Believer (Missionary/Humanitarian). |
8 |
49 |
Jennings Caldwell secretly provide religious rites for a dying leader or noble, although they do not share Jennings Caldwell's faith. Gain an Ally in the family and a Rival who disagrees with Jennings Caldwell's choice. |
8 |
52 |
Forced to muster out. |
9 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
52 |
Retired at age 52. |
9 |
52 |
Retired. |
9 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
62 |
Moved to a new world. |
12 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
70 |
Gained a contact. |
14 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
76 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |