Retired Crewman Jess Martin  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 85 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 3 (-1)111543
Hateful, Despondent
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Jack-of-All-Trades 1
Melee (Unarmed) 2
Persuade 2
Profession (Sports/Golf) 1
Profession (Colonist/Ranching) 1
Science (Robotic Sciences) 0
Steward 0
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Prisoner Fixer 16
Prisoner Inmate 36
Prisoner Thug 22
 
Name Type Affinity Enmity Power Influence Species
Marvin Laroche Rival 1 1 1 3 Dynchia (M/14)
Chas Brewer Enemy 0 4 0 1 Lancian (M/38)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Merchant (Merchant Marine).
2 25 Accused of a crime
3 26 Became a Prisoner (Fixer).
3 30 Joined a prison gang
3 30 Promoted to Prisoner (Fixer) rank 1.
4 30 Switched to Prisoner (Inmate) with previous rank.
4 33 Assigned to difficult or backbreaking labour.
4 34 Promoted to Prisoner (Inmate) rank 2.
5 34 Returned to Prisoner (Fixer).
5 37 Nearly killed. Owe 30,000 for medical bills.
6 38 Continued as Prisoner (Fixer).
6 42 Scarred. Owe 5,000 for medical bills.
7 42 Continued as Prisoner (Fixer).
7 46 Scarred. Owe 5,000 for medical bills.
8 46 Returned to Prisoner (Inmate).
8 49 Assigned to difficult or backbreaking labour.
9 50 Switched to Prisoner (Thug) with previous rank.
9 52 Beaten by a prison gang.
9 52 Injured. Fully recovered. Owe 5,000 for medical bills.
10 54 Aging Crisis. Owe 10,000 for medical bills.
10 54 Retired at age 54.
10 54 Returned to Prisoner (Fixer).
10 58 Severely injured. Fully recovered. Owe 20,000 for medical bills.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Returned to Prisoner (Inmate).
11 62 A guard takes a dislike to Jess Martin.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Returned to Prisoner (Fixer).
12 65 Persecuted by a prison gang.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 66 Returned to Prisoner (Inmate).
13 70 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 70 Returned to Prisoner (Thug).
14 74 Defeated a prison gang. Gain an Enemy.
15 74 Aging Crisis. Owe 60,000 for medical bills.
15 74 Returned to Prisoner (Inmate).
15 76 A guard takes a dislike to Jess Martin.
16 78 Aging Crisis. Owe 50,000 for medical bills.
16 78 Continued as Prisoner (Inmate).
16 79 The warden takes an interest in Jess Martin's case.
16 82 Promoted to Prisoner (Inmate) rank 3.
17 82 Aging Crisis. Owe 40,000 for medical bills.
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