Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Risk Joe Alvarez's fortune on a possibility lucrative deal and win. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scholar (Field Researcher). |
8 |
48 |
A disaster leaves several injured, and others blame Joe Alvarez, forcing Joe Alvarez to leave Joe Alvarez's career. Gain a Rival. |
8 |
48 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
48 |
Failed to qualify for Journalist (Entertainer). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Army (Infantry) with the new title Private. |
9 |
49 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
53 |
Betrayed by a friend. One of Joe Alvarez's Contacts or Allies betrays Joe Alvarez, ending Joe Alvarez's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Became a Scout (Explorer). |
11 |
54 |
Joe Alvarez inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Joe Alvarez come into conflict with a splinter group Joe Alvarez's own religion which maintains Joe Alvarez's version is the wrong one. Gain 2 Rivals. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired. |
13 |
59 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Birth or Death involving a family member or close friend. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |