Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Joesph Fisher's work ends up coming home with Joesph Fisher, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Joesph Fisher do not know what happened to Joesph Fisher. There is a gap in Joesph Fisher's memory. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Joesph Fisher is sent to a new community or parish to preach The Word among the poor. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Joesph Fisher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Joesph Fisher faith is shaken. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Joesph Fisher have been following false teachings! |
9 |
44 |
Became a Citizen (Corporate). |
9 |
46 |
Joesph Fisher gain experience in a technical field as a computer operator or surveyor. |
9 |
48 |
Promoted to Citizen (Corporate) rank 1. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Citizen (Corporate). |
10 |
50 |
Spent time maintaining and using heavy vehicles. |
10 |
52 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Continued as Citizen (Corporate). |
11 |
53 |
Hard times caused by a lack of interstellar trade costs Joesph Fisher Joesph Fisher's job. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Retired. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
Good fortune. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |