Retired Combat Leader John Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 85 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 1 (-2)111381
Fun, Tenuous, Glamorous
 
Skills
Admin 0
Astrogation 0
Athletics 0
Broker 2
Drive (Track) 1
Engineer (M-drive) 1
Flyer (Grav) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language (Galanglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 0
Medic 1
Persuade 1
Pilot 0
Profession (Worker/Religion) 0
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Drifter Wanderer 12
Citizen Worker 13
Merchant Free Trader 13
Believer Holy Warrior Combat Leader23
Retired 05
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Lona Campbell Contact 0 1 5 2 Ziadd (F/15)
Lona Campbell belongs to an uncommon alien species.
Sammie Hays Enemy 0 5 3 1 Ziadd (M/41)
Sula Bradley Enemy 0 3 0 1 Ne Kraeda ren Kelva (F/55)
Ocie Horgan Ally 3 0 0 1 Ziadd (M/54)
Ocie Horgan is particularly unusual, such as an artificial intelligence or very alien being.
Walton Olson Ally 4 0 1 6 Ziadd (M/40)
Walton Olson gained influence with the character’s assistance.
Rodney Brewer Ally 3 0 1 4 Ziadd (M/64)
 
Term Age History
1 18 Entered University.
1 21 Join a social movement.
1 21 Dropped out of university.
2 21 Became a Scout (Surveyor).
2 23 John Miller's ship is damaged, and John Miller have to hitch-hike John Miller's way back across the stars to the nearest scout base.
2 23 Gain 1 Contacts. Gain 2 Enemies.
3 23 Failed to qualify for Artist (Entertainer).
3 23 Became a Drifter (Wanderer).
3 27 Find valuable salvage.
3 27 Promoted to Drifter (Wanderer) rank 1.
4 27 Continued as Drifter (Wanderer).
4 31 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 31 Became a Citizen (Worker).
5 34 John Miller's business expands, John Miller's corporation grows, or the colony thrives.
6 35 Continued as Citizen (Worker).
6 38 Advanced training in a specialist field.
6 39 Promoted to Citizen (Worker) rank 1.
7 39 Continued as Citizen (Worker).
7 42 Nearly killed. Owe 20,000 for medical bills.
8 42 Became a Merchant (Free Trader).
8 43 Given advanced training in a specialist field
8 46 Promoted to Merchant (Free Trader) rank 1.
9 46 Continued as Merchant (Free Trader).
9 49 Given advanced training in a specialist field
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Merchant (Free Trader).
10 52 Severely injured. Owe 5,000 for medical bills.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Became a Believer (Holy Warrior) with the new title Hopeful.
11 53 John Miller retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 56 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Continued as Believer (Holy Warrior).
12 60 John Miller is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 60 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Continued as Believer (Holy Warrior).
13 62 John Miller have been following false teachings!
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 62 Retired.
14 66 Birth or Death involving a family member or close friend.
15 66 Aging Crisis. Owe 10,000 for medical bills.
15 69 A new romantic starts. Gain an Ally.
16 70 Aging Crisis. Owe 30,000 for medical bills.
16 71 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 40,000 for medical bills.
17 75 A new romantic starts. Gain an Ally.
18 78 Aging Crisis. Owe 60,000 for medical bills.
18 81 Moved to a new world.
19 82 Aging Crisis. Owe 30,000 for medical bills.
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