Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Jonas Weakman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
24 |
Expose or are involved in a scandal of some sort. |
3 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Jonas Weakman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Jonas Weakman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Opponents of Jonas Weakman's belief system ambush Jonas Weakman. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Returned to Merchant (Free Trader). |
6 |
38 |
Given advanced training in a specialist field |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
Imperial trade restrictions force Jonas Weakman out of business. |
8 |
42 |
Failed to qualify for Colonist (Citizen). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Embroiled in legal trouble. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Jonas Weakman's business or ship thrives. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Forced to continue current assignment. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Moved to a new world. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Voluntarily left Merchant Marine |
14 |
66 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
69 |
Jonas Weakman accepted an offer of inducements to betray Jonas Weakman's faith. Gain 100,000 in cash. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Retired. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |