Retired Combat Leader Joseph Strachan  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 85 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 4 (-1)111814
Treacherous, Exuberant, Unsympathetic
 
Skills
Admin 0
Athletics (Strength) 1
Carouse 0
Deception 0
Gun Combat (Energy) 1
Gunner 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Armourer) 1
Science (Social Sciences/Belief) 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Scout Explorer Scout13
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker12
Drifter Scavenger 13
Believer Holy Warrior Combat Leader23
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Ruth Burress Contact 3 2 1 0 Vanejenese (M/96)
Relationship redefined. Rival becomes a contact.
Kurkhigkhu Diuurbu Contact 2 1 4 1 Vilani, Imperium (F/28)
Oswald Black Ally 2 0 1 0 Vanejenese (M/19)
Llewellyn Hunter Rival 0 1 1 4 Suerrat (M/87)
Llewellyn Hunter is in prison or otherwise trapped somewhere.
Margarette Enright Rival 1 2 2 0 Vanejenese (F/40)
Jodie Shelton Rival 1 3 4 2 Irhadre (M/50)
Jodie Shelton belongs to an uncommon alien species.
Mollie Bunan Rival 2 2 2 0 Ne Kraeda ren Kelva (F/66)
Helen Plundell Enemy 0 2 1 2 Vanejenese (M/48)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Joseph Strachan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 19 Failed to qualify for Ground Assault (Marine).
2 19 Submitted to the draft.
2 19 Became a Scout (Explorer).
2 20 When dealing with an alien race, Joseph Strachan botch an opportunity to gather extra intelligence about them.
2 20 Psychologically damaged by Joseph Strachan's time in the scouts.
2 23 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 23 Continued as Scout (Explorer).
3 27 Joseph Strachan spend a great deal of time on the fringes of Charted Space.
3 27 Gain a contact in an alien race.
4 27 Continued as Scout (Explorer).
4 31 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 31 Failed to qualify for Colonist (Citizen).
5 31 Became a Drifter (Wanderer).
5 32 Suffer from a life-threatening illness.
6 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 36 Joseph Strachan secretly provide religious rites for a dying leader or noble, although they do not share Joseph Strachan's faith. Gain an Ally in the family and a Rival who disagrees with Joseph Strachan's choice.
6 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 36 Continued as Believer (Missionary/Humanitarian).
7 37 Joseph Strachan retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 40 Forced to muster out.
8 40 Failed to qualify for Merchant Marine (Merchant).
8 40 Switched to Drifter (Scavenger).
8 42 Joseph Strachan do not know what happened to Joseph Strachan. There is a gap in Joseph Strachan's memory.
9 42 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 43 Joseph Strachan faith enjoys an explosion of popularity largely thanks to Joseph Strachan's efforts.
9 43 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 46 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
10 46 Continued as Believer (Holy Warrior).
10 49 Joseph Strachan come into conflict with a splinter group Joseph Strachan's own religion which maintains Joseph Strachan's version is the wrong one. Gain 3 Rivals.
11 49 Returned to Drifter (Scavenger).
11 52 Find Ancient Technology.
11 53 Promoted to Drifter (Scavenger) rank 1.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Drifter (Scavenger).
12 56 Suffer from a life-threatening illness.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Returned to Believer (Holy Warrior).
13 58 Joseph Strachan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 58 Aging Crisis. Owe 20,000 for medical bills.
14 58 Retired.
14 61 Betrayal. Convert an Ally into a Rival or Enemy.
15 62 Aging Crisis. Owe 30,000 for medical bills.
15 66 Good fortune.
16 66 Aging Crisis. Owe 50,000 for medical bills.
16 67 Betrayal. Convert an Ally into a Rival or Enemy.
17 70 Aging Crisis. Owe 60,000 for medical bills.
17 74 Good fortune.
18 74 Aging Crisis. Owe 30,000 for medical bills.
18 75 Birth or Death involving a family member or close friend.
19 78 Aging Crisis. Owe 60,000 for medical bills.
19 81 Birth or Death involving a family member or close friend.
20 82 Aging Crisis. Owe 20,000 for medical bills.
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