Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Make an unexpected connection outside Lee Gordon's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Lee Gordon's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
38 |
Failed to qualify for Intelligence (Agent). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
40 |
Drafted into Merchant Marine |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A sudden war destroys Lee Gordon's trade routes and contacts, forcing Lee Gordon to flee that region of space. |
8 |
47 |
Gain rebels as Enemy |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A good deal ensures Lee Gordon is living the high life for a few years. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
A good deal ensures Lee Gordon is living the high life for a few years. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Make an unexpected connection outside Lee Gordon's normal circles. Gain a Contact. |
12 |
66 |
Forced to muster out. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Retired. |
13 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Victim of a crime. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |