Retired Sublieutenant Leland Pettitt  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 85 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 2 (-2) 9 (1)111229
Sulky, Sensual
 
Skills
Advocate 0
Athletics 0
Carouse 1
Deception 0
Drive 0
Gun Combat (Archaic) 1
Gunner 0
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 2
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 02
Army Infantry Private01
Drifter Wanderer 05
Noble Diplomat Intern02
Believer Missionary/Humanitarian Junior Project Worker04
Noble Dilettante Wastrel01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Emerson Gordon Rival 1 2 2 0 Hanen (M/27)
Rae Nevil Enemy 0 2 0 1 Hanen (F/15)
Rae Nevil is actually an organisation such as a political movement or modest sized business.
Sampson Lette Rival 0 4 0 3 Hanen (M/10)
Relationship becomes more moderate. Enemy becomes a rival.
Christie Steeves Enemy 0 1 3 1 Trexen (F/38)
Jaeael Yahalyi Enemy 0 3 1 1 Ael Yael (M/33)
Jossie Drogace Ally 3 0 1 1 Hanen (F/54)
Yehlaukuw Eilaolr Contact 1 0 3 2 Aslan (F/41)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Special assignment or duty on board ship.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Severely injured. Fully recovered. Owe 6,250 for medical bills.
3 24 Became a Army (Infantry) with the new title Private.
3 28 Severely injured. Owe 3,750 for medical bills.
4 28 Became a Drifter (Wanderer).
4 32 Find valuable salvage.
5 32 Continued as Drifter (Wanderer).
6 36 Continued as Drifter (Wanderer).
6 38 Attacked by enemies and injured.
6 38 Severely injured. Fully recovered. Owe 1,250 for medical bills.
6 38 Gain Enemy if Leland Pettitt don't already have one.
7 40 Continued as Drifter (Wanderer).
7 41 Betrayed by a friend. One of Leland Pettitt's Contacts or Allies betrays Leland Pettitt, ending Leland Pettitt's career. That Contact or Ally becomes a Rival or Enemy.
8 41 Became a Noble (Diplomat) with the new title Intern.
8 43 Severely injured. Fully recovered. Owe 15,000 for medical bills.
9 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 44 Leland Pettitt accepted an offer of inducements to betray Leland Pettitt's faith. Gain 360,000 in cash.
9 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 47 Switched to Noble (Dilettante) with the new title Wastrel and previous rank.
10 51 Become deeply involved in politics on Leland Pettitt's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
11 51 Attempted to change assignments.
11 51 Returned to Noble (Diplomat).
11 52 Scarred. Fully recovered. Owe 2,500 for medical bills.
12 52 Returned to Drifter (Wanderer).
12 55 Betrayed by a friend. One of Leland Pettitt's Contacts or Allies betrays Leland Pettitt, ending Leland Pettitt's career. That Contact or Ally becomes a Rival or Enemy.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 55 Retired at age 55.
13 55 Returned to Believer (Missionary/Humanitarian).
13 56 Leland Pettitt refused an offer of inducements to betray Leland Pettitt's faith. Gain 4 enemies.
14 59 Aging Crisis. Owe 40,000 for medical bills.
14 59 Continued as Believer (Missionary/Humanitarian).
14 61 Leland Pettitt is caught in the periphery of a scandal.
14 61 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
15 63 Aging Crisis. Owe 30,000 for medical bills.
15 63 Continued as Believer (Missionary/Humanitarian).
15 67 Opponents of Leland Pettitt's belief system ambush Leland Pettitt.
15 67 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
16 67 Aging Crisis. Owe 20,000 for medical bills.
16 67 Retired.
16 71 A new romantic starts. Gain an Ally.
17 71 Aging Crisis. Owe 10,000 for medical bills.
17 74 Gained a contact.
18 75 Aging Crisis. Owe 20,000 for medical bills.
18 77 Amnesia.
19 79 Aging Crisis. Owe 40,000 for medical bills.
19 81 Good fortune.
20 83 Aging Crisis. Owe 10,000 for medical bills.
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