Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
20 |
Failed to qualify for Performer (Entertainer). |
2 |
20 |
Switched to Drifter (Barbarian). |
2 |
21 |
Find valuable salvage. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
26 |
Survived a risky adventure but gained nothing. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Lonnie Farrell do not know what happened to Lonnie Farrell. There is a gap in Lonnie Farrell's memory. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Opponents of Lonnie Farrell's belief system ambush Lonnie Farrell. |
5 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
31 |
Returned to Drifter (Scavenger). |
6 |
33 |
Betrayed by a friend. One of Lonnie Farrell's Contacts or Allies betrays Lonnie Farrell, ending Lonnie Farrell's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
33 |
Returned to Believer (Holy Warrior). |
7 |
36 |
Lonnie Farrell come into conflict with a splinter group Lonnie Farrell's own religion which maintains Lonnie Farrell's version is the wrong one. Gain 2 Rivals. |
8 |
36 |
Returned to Drifter (Scavenger). |
8 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
44 |
Suffer from a life-threatening illness. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Returned to Believer (Holy Warrior). |
10 |
45 |
Lonnie Farrell faith is shaken. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Continued as Believer (Holy Warrior). |
11 |
51 |
Lonnie Farrell is chosen to represent Lonnie Farrell's faith in a vid show or other highly public forum. |
11 |
52 |
Forced to muster out. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
Good fortune. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
82 |
Victim of a crime. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |