Retired Technician Lucious Corbeld  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 85 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 5 (-1)111785
Petulant, Chatty, Malice
 
Skills
Carouse 0
Deception 1
Diplomat 2
Drive (Walker) 2
Engineer 0
Flyer (Airship) 1
Gun Combat (Archaic) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Medic 2
Melee (Bludgeon) 1
Persuade 1
Profession (Sports/Golf) 1
Profession (Worker/Religion) 2
Recon 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Philosophy) 1
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Scout Surveyor Scout16
Drifter Wanderer 11
Citizen Worker Technician22
Believer Mainstream Believer Initiate14
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Duke Pierce Contact 1 2 6 5 Iltharan (M/54)
Duke Pierce is in prison or otherwise trapped somewhere.
Carson Fuller Ally 4 0 0 1 Humaniti (M/21)
Bettie Powall Ally 2 0 2 1 Vanejenese (F/64)
Kristen Donoughoe Contact 1 1 2 2 Thaggeshi (F/54)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Rewarded for a successful mission.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 24 Lucious Corbeld's work ends up coming home with Lucious Corbeld, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Failed to qualify for Star Marine (Marine).
3 24 Submitted to the draft.
3 24 Became a Scout (Surveyor).
3 28 Lucious Corbeld's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
4 28 Failed to qualify for Thief (Rogue).
4 28 Became a Drifter (Wanderer).
4 32 Offered job by a patron. Now owe him a favor.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Returned to Scout (Surveyor).
5 35 Lucious Corbeld's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6 36 Continued as Scout (Surveyor).
6 39 When dealing with an alien race, Lucious Corbeld have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7 40 Continued as Scout (Surveyor).
7 41 Spend several years jumping from world to world in Lucious Corbeld's scout ship.
7 44 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 44 Continued as Scout (Surveyor).
8 47 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 48 Attempted to change assignments.
9 48 Failed to qualify for Explorer (Scout).
9 48 Continued as Scout (Surveyor).
9 49 Lucious Corbeld have no idea what happened to Lucious Corbeld – they found Lucious Corbeld's ship drifting on the fringes of friendly space.
10 49 Became a Citizen (Worker).
10 50 Advanced training in a specialist field.
10 53 Promoted to Citizen (Worker) rank 1.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Citizen (Worker).
11 54 Lucious Corbeld befriend a superior in the corporation or the colony.
11 57 Promoted to Citizen (Worker) rank 2 with the new title Technician.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Voluntarily left Worker
12 57 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 58 Birth or Death involving a family member or close friend.
12 61 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Continued as Believer (Mainstream Believer).
13 63 A notable academic consults with Lucious Corbeld about a publication or documentary he is working on. Gain a Contact in academia.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Continued as Believer (Mainstream Believer).
14 68 Someone more charismatic but less devout than Lucious Corbeld has become Lucious Corbeld's superior.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 69 Continued as Believer (Mainstream Believer).
15 70 Gained a contact.
15 73 Forced to muster out.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 73 Retired.
16 74 Gained a contact.
17 77 Aging Crisis. Owe 30,000 for medical bills.
17 80 Lightly injured, no permanent damage. Fully recovered.
18 81 Aging Crisis. Owe 10,000 for medical bills.
18 82 Betrayal. Convert an Ally into a Rival or Enemy.
19 85 Aging Crisis. Owe 10,000 for medical bills.
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