Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A series of bad deals and decisions force Lursha Mini into bankruptcy. Lursha Mini salvages what Lursha Mini can. |
5 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
37 |
Refuse to abuse Lursha Mini's position for profit. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Commanding officer takes an interest in Lursha Mini's career. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Navy (Line/Crew) with previous rank. |
7 |
45 |
Refuse to abuse Lursha Mini's position for profit. |
7 |
45 |
Forced to continue current assignment |
7 |
45 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
45 |
Continued as Navy (Line/Crew). |
8 |
49 |
Lursha Mini is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Lursha Mini aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired. |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Accused of a crime. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |