Retired Experienced Broker Luther Cox  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 85 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 3 (-1)111773
Ungrateful, Worships the devil
 
Skills
Admin 0
Advocate 1
Athletics (Endurance) 1
Broker 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Persuade 3
Pilot (Spacecraft) 1
Recon 0
Stealth 0
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Rogue Thief 01
Merchant Broker Experienced Broker36
Drifter Wanderer 12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Clayton Cain Enemy 0 1 0 1 Kargol (M/38)
Roswell Marshall Ally 2 0 1 1 Darmine (M/16)
Arnold Mcabe Ally 2 0 0 5 Kargol (M/54)
Malissa McLusky Contact 1 1 2 0 Urunishani (F/42)
An incident occured.
Freda Steen Ally 3 0 3 0 Trexen (F/43)
Freda Steen belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 A sudden war destroys Luther Cox's trade routes and contacts, forcing Luther Cox to flee that region of space.
1 20 Gain rebels as Enemy
2 20 Became a Rogue (Thief).
2 21 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 21 Switched to Merchant (Broker).
3 22 Given advanced training in a specialist field
3 25 Promoted to Merchant (Broker) rank 1.
4 25 Continued as Merchant (Broker).
4 29 A good deal ensures Luther Cox is living the high life for a few years.
4 29 Promoted to Merchant (Broker) rank 2.
5 29 Continued as Merchant (Broker).
5 30 Befriend a useful ally in one sphere. Gain an Ally.
5 33 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
6 33 Continued as Merchant (Broker).
6 36 Given advanced training in a specialist field
7 37 Continued as Merchant (Broker).
7 40 Gained a contact.
8 41 Continued as Merchant (Broker).
8 44 A series of bad deals and decisions force Luther Cox into bankruptcy. Luther Cox salvages what Luther Cox can.
9 44 Failed to qualify for Merchant Academy.
9 44 Became a Drifter (Wanderer).
9 48 Attacked by enemies and injured.
9 48 Lightly injured, no permanent damage. Fully recovered.
9 48 Gain Enemy if Luther Cox don't already have one.
9 48 Promoted to Drifter (Wanderer) rank 1.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Drifter (Wanderer).
10 50 Find valuable salvage.
10 52 Forced to muster out.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Luther Cox is sent to a new community or parish to preach The Word among the poor.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Voluntarily left Missionary/Humanitarian
12 56 Retired.
12 59 A romantic relationship ends badly. Gain a Rival or Enemy.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 68 Gained a contact.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 70 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 81 Good fortune.
19 84 Aging Crisis. Owe 60,000 for medical bills.
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