Retired Team Leader Marshall Bluit  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 85 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 4 (-1)111834
Diligent, Unsuspicious, Exclusive
 
Skills
Astrogation 0
Athletics (Endurance) 2
Carouse 1
Deception 2
Diplomat 2
Drive 0
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Persuade 2
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Streetwise 3
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout13
Agent Corporate Agent Field Agent24
Merchant Free Trader 12
Believer Missionary/Humanitarian Team Leader24
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Cletus Watts Rival 1 2 0 0 Zhodani, Imperium (M/19)
Gertrude Silva Enemy 0 1 2 6 Zhodani, Imperium (M/32)
Chad Allen Enemy 0 3 3 0 Hanen (M/13)
Chad Allen fell on hard times.
Jessie Walker Ally 6 0 1 0 Dolphin, Imperium (M/28)
reconciliation.
Morris Bryant Ally 5 0 2 1 Thaggeshi (M/16)
Morris Bryant gained power at the expense of a third party who now blames the character.
Leonora Dwan Contact 1 1 1 0 Zhodani, Imperium (F/31)
Rubye Rhodes Ally 2 0 3 2 Tapazmal (F/74)
Rubye Rhodes gained influence with the character’s assistance.
Lola Carbey Ally 4 1 0 1 Sylean (F/22)
An incident occured.
Adaline McCnaghty Enemy 0 5 3 6 Zhodani, Imperium (F/22)
Adaline McCnaghty gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 20 Serve as the courier for an important message from the Imperium.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Explorer (Scout).
2 22 Continued as Scout (Courier).
2 24 Perform an exemplary service for the scouts.
3 26 Continued as Scout (Courier).
3 27 Marshall Bluit inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 27 Became a Agent (Corporate Agent).
4 28 Marshall Bluit went above and beyond the call of duty.
4 31 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 31 Continued as Agent (Corporate Agent).
5 33 Advanced training in a specialist field.
6 35 Continued as Agent (Corporate Agent).
6 39 Go undercover to investigate an enemy.
6 39 Lightly injured, no permanent damage. Fully recovered.
6 39 Forced to continue current assignment.
6 39 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
7 39 Continued as Agent (Corporate Agent).
7 40 Advanced training in a specialist field.
7 43 Forced to muster out.
8 43 Became a Merchant (Free Trader).
8 47 Promoted to Merchant (Free Trader) rank 1.
9 47 Continued as Merchant (Free Trader).
9 49 Marshall Bluit's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 50 Marshall Bluit faith is shaken.
11 53 Continued as Believer (Missionary/Humanitarian).
11 54 Marshall Bluit is sent to a new community or parish to preach The Word among the poor.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 57 Continued as Believer (Missionary/Humanitarian).
12 59 Marshall Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 61 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Believer (Missionary/Humanitarian).
13 65 Marshall Bluit is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 65 Forced to muster out.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 65 Retired.
14 66 A new romantic starts. Gain an Ally.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 70 Gained a contact.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 77 A new romantic starts. Gain an Ally.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 80 A romantic relationship ends badly. Gain a Rival or Enemy.
18 81 Aging Crisis. Owe 60,000 for medical bills.
18 85 A new romantic starts. Gain an Ally.
19 85 Aging Crisis. Owe 60,000 for medical bills.
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