Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Maurice McRae's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Risk Maurice McRae's fortune on a possibility lucrative deal and win. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Colonist). |
7 |
46 |
Maurice McRae rise to a position of power in Maurice McRae's colony or corporation. |
7 |
46 |
Promoted to Citizen (Colonist) rank 1. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
50 |
Political upheaval strikes Maurice McRae's homeworld, and Maurice McRae is caught up in the revolution. |
8 |
50 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
53 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
57 |
Good fortune. |
11 |
59 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
Birth or Death involving a family member or close friend. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
81 |
A new romantic starts. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |