Retired 3rd Officer Maurice McRae  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 85 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 4 (-1)111274
Authoritarian
 
Skills
Admin 1
Advocate 2
Broker 0
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gambler 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Small Craft) 1
Profession (Sports/Track & Field) 1
Recon 1
Science (Life Sciences) 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer36
Citizen Colonist Settler23
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Sadie Mitchell Contact 2 1 6 4 Dolphin, Imperium (F/33)
Nella Bishop Ally 1 0 0 0 Cafadan (F/32)
Noble Hoddle Ally 3 0 1 4 Tapazmal (M/30)
Eddie Reyes Contact 2 1 3 5 Tapazmal (M/68)
Peter Paul Ally 1 0 0 1 Tapazmal (M/91)
Ethyl Young Contact 1 1 5 1 Tapazmal (F/58)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Embroiled in legal trouble.
2 22 Continued as Merchant (Merchant Marine).
2 26 Make an unexpected connection outside Maurice McRae's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
4 30 Continued as Merchant (Merchant Marine).
4 34 A new romantic starts. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 A new romantic starts. Gain an Ally.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Risk Maurice McRae's fortune on a possibility lucrative deal and win.
6 42 Forced to muster out.
7 42 Became a Citizen (Colonist).
7 46 Maurice McRae rise to a position of power in Maurice McRae's colony or corporation.
7 46 Promoted to Citizen (Colonist) rank 1.
8 46 Continued as Citizen (Colonist).
8 50 Political upheaval strikes Maurice McRae's homeworld, and Maurice McRae is caught up in the revolution.
8 50 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 50 Continued as Citizen (Colonist).
9 53 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Retired at age 53.
10 53 Retired.
10 57 Good fortune.
11 59 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 65 Birth or Death involving a family member or close friend.
13 65 Aging Crisis. Owe 60,000 for medical bills.
13 68 Gained a contact.
14 69 Aging Crisis. Owe 20,000 for medical bills.
14 70 A romantic relationship ends badly. Gain a Rival or Enemy.
15 73 Aging Crisis. Owe 50,000 for medical bills.
15 77 A romantic relationship ends badly. Gain a Rival or Enemy.
16 77 Aging Crisis. Owe 20,000 for medical bills.
16 81 A new romantic starts. Gain an Ally.
17 81 Aging Crisis. Owe 50,000 for medical bills.
17 82 Gained a contact.
18 85 Aging Crisis. Owe 30,000 for medical bills.
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