Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Max Parker join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
23 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Max Parker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Failed to qualify for Pirate (Rogue). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
37 |
Gained a contact. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
43 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 3. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
9 |
49 |
Voluntarily left Barbarian |
9 |
49 |
Became a Scout (Surveyor). |
9 |
50 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
50 |
Entered Merchant Academy with the Business curriculum. |
10 |
53 |
Contacted by an underground psionic group. |
10 |
54 |
Graduated. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Merchant (Broker). |
11 |
54 |
Promoted to Merchant (Broker) rank 1. |
11 |
58 |
Given advanced training in a specialist field |
11 |
58 |
Promoted to Merchant (Broker) rank 2. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
61 |
Max Parker's business or ship thrives. |
12 |
62 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Continued as Merchant (Broker). |
13 |
66 |
Promoted to Merchant (Broker) rank 4. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Voluntarily left Broker |
14 |
66 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
70 |
Max Parker is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
70 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Believer (Holy Warrior). |
15 |
74 |
Encounter a Psionic institute. |
15 |
74 |
Tested for psionic powers |
15 |
74 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Continued as Believer (Holy Warrior). |
16 |
78 |
Opponents of Max Parker's belief system ambush Max Parker. |
16 |
78 |
Severely injured. Owe 10,000 for medical bills. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Retired. |
17 |
81 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |