Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Melvin Mitchell's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
29 |
Entangled in a bureaucratic or legal morass that distracts Melvin Mitchell from Melvin Mitchell's work. |
4 |
30 |
Voluntarily left Field Researcher |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
31 |
One of Melvin Mitchell's pieces of art is stolen, and the investigation brings Melvin Mitchell into the criminal underworld. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
35 |
Melvin Mitchell is forced out because of censorship or controversy. What truth did Melvin Mitchell get too close to? |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Melvin Mitchell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
43 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
45 |
Continued as Noble (Administrator). |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Diplomat (Noble). |
10 |
49 |
Continued as Noble (Administrator). |
10 |
52 |
A disaster or war strikes. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Melvin Mitchell faith is shaken. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Melvin Mitchell refused an offer of inducements to betray Melvin Mitchell's faith. Gain 1 enemies. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Voluntarily left Missionary/Humanitarian |
13 |
60 |
Retired. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Spend time with an alien race. Gain a contact. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |