Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Milford Hunt is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Milford Hunt's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Milford Hunt's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Milford Hunt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
36 |
Became a Citizen (Worker). |
6 |
38 |
Milford Hunt is rewarded for Milford Hunt's diligence or cunning. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
41 |
Spent time maintaining and using heavy vehicles. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
Milford Hunt befriend a superior in the corporation or the colony. |
8 |
48 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
50 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
10 |
50 |
Failed to qualify for Law Enforcement (Agent). |
10 |
50 |
Became a Drifter (Barbarian). |
11 |
54 |
Continued as Drifter (Barbarian). |
11 |
57 |
Milford Hunt do not know what happened to Milford Hunt. There is a gap in Milford Hunt's memory. |
12 |
57 |
Became a Scholar (Physician). |
12 |
58 |
Refuse to join a cheat in some fashion. |
13 |
61 |
Attempted to change assignments. |
13 |
61 |
Failed to qualify for Scientist (Scholar). |
13 |
61 |
Continued as Scholar (Physician). |
13 |
63 |
Caught cheating in some fashion, advancing Milford Hunt's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
13 |
63 |
Milford Hunt's work is sabotaged by unknown parties. Milford Hunt may salvage what Milford Hunt can and give up. |
13 |
63 |
Gain an Enemy |
13 |
65 |
Promoted to Scholar (Physician) rank 1. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Voluntarily left Physician |
14 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
69 |
Milford Hunt refused an offer of inducements to betray Milford Hunt's faith. Gain 6 enemies. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
A notable academic consults with Milford Hunt about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
76 |
Opponents of Milford Hunt's belief system ambush Milford Hunt. |
16 |
76 |
Severely injured. Owe 20,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Retired. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |